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Field Guide · Claude Code agent loops

Each loop needs
you less.

A loop is an agent doing rounds of work on its own until a stop rule is hit. There are four, and they differ only in how much you hand off — from checking every change to not being in the room at all.

Loops — 4 Tool — Claude Code Stop — esc / cancel Source — @claudedevs
The ladder

Four loops, one idea.

A loop = an agent doing rounds of work on its own, until a stop rule is hit. The four differ only in how much you hand off — each rung takes one more thing off your plate.
01Turn-based→ hands off the work
You type the task, it works, you review. Every prompt is already this loop.
Use whenyou want to check each change before it ships.
add a like button, then run the testsPlain prompt
02Goal-based→ hands off the check
Give it the finish line plus a stop rule. It retries and grades itself until done.
Use when"done" is measurable: a number, a passing test.
get the page under 2s, stop after 5 triesPlain prompt
03Time-based→ hands off the trigger
Set the schedule once. It remembers to run until you cancel.
Use whenthe same check should repeat on a clock.
/loop 30m: check the site, fix what's brokenShips with Claude Code
04Proactive→ hands off the prompt
An event wakes it, not you. It runs end to end, then pings you.
Use whenan outside event should start it: a bug, an email, a deploy.
/schedule when a bug is filed: triage, fix, replyShips with Claude Code
STOP ANY LOOP·press esc to interrupt a run·cancel the schedule to end it for good
The one line to keep
By the fourth rung,
you're gone.